Hello Everyone!
Sprint Story is the first game I’ve ever made. I started with zero game-dev experience and used AI as a tool while learning and building.
It is a fast-paced climb-to-the-top game where you’ll complete different actions and challenges to reach the top as quickly as possible—set in themes inspired by modern pop culture. The gameplay is inspired heavily by speed climbing.
The Collections
- Collection One The early prototype levels. This is where everything started: simple, bare-bones stages built to test mechanics before I focused on visuals and polish.
- Collection Two A collection of pop-culture-inspired themes with matching soundtracks and fun (but challenging) levels.
- Collection Three (TBD) What’s next: I want to take player requests and build levels with the community. That includes new mechanics, styles, and modes.
- Collection X (TBD) Long-term updates. If people enjoy the game, I’ll keep improving it so we can watch it evolve together.
Play Your Way
You can toggle features on or off depending on how you like to play. For example, some people weren’t into the math portion, so it’s optional—players can shape the experience to fit their style.
There are also 3 difficulty levels. If you're up for the challenge, try to complete Hell Mode because to be honest, I don't think I can.
If you have feedback, I’d genuinely love to hear it. Thanks for checking out Sprint Story!